pub const App = struct { allocator: std.mem.Allocator, pool: *pg.Pool, // templates: []mustache.Template, pub fn init(allocator: std.mem.Allocator) !App { var env_map = try std.process.getEnvMap(allocator); defer env_map.deinit(); const pool = try pg.Pool.init(allocator, .{ .size = 5, .connect = .{ // .port = 5432, .unix_socket = env_map.get("PGSQL_SOCKET") orelse "/tmp/pg1/.s.PGSQL.5432", }, .auth = .{ .username = "teamdraft_website", .database = "teamdraft", .password = env_map.get("PGSQL_PASSWORD") orelse "teamdraft", .timeout = 10_000, }, }); return .{ .allocator = allocator, .pool = pool, }; } pub fn deinit(self: *App) void { self.pool.deinit(); } }; const mustache = @import("mustache"); const pg = @import("pg"); const std = @import("std");